I am a senior undergraduate student majoring in Computer Science at ShanghaiTech University. My topics of interest include computer graphics, computer vision and deep learning. Recently, I work on projects in neural rendering, 3D vision, and graph learning. Outside of academics, my hobbies include creating games, designing webpages, writing songs, and cycling.
SoGCN: Second-Order Graph Convolutional Networks
We introduce a second-order graph convolution (SoGC), a maximally localized kernel, that can express a polynomial spectral filter of order K with arbitrary coefficients. We argue that the SoGC is a simple design capable of forming the basic building block of graph convolution, playing the same role as 3x3 kernels in CNNs.
Multi-view Neural Human Rendering
We present an end-to-end Neural Human Renderer (NHR) for dynamic human captures under the multi-view setting. NHR adopts PointNet++ for feature extraction (FE) to enable robust 3D correspondence matching on low quality, dynamic 3D reconstructions.
This project comprises several essential algorithms and applications of rendering and geometry processing in computer graphics domain, including a tiny encapsulation of OpenGL, Loop subdivision algorithm, ray tracing, global illumination and volume rendering.
We adopt a reinforcement learning-based method to cache replacement strategy, aiming to improve the miss rate of existing traditional cache replacement policies. The main idea of modeling is to regard the strategy as a MDP so that we can employ DRL to learn cache eviction patterns.
We utilize data mining techniques to predict admission of target universities. With text data crawling from related websites, we train a regression model which receives your major, TOEFL, GRE, GPA, target universities, etc., and outputs probabilities that target universities will give you offers.
Shadow Scent (Cubot)
A mobile game prototype which is friendly to visually impaired people. After desk research and field interviews on entertainment of visually impaired people, we design this game prototype aiming to improve video game's user experience and sociability for those vulnerable people.
MATH1112 Linear Algebra - Fall 2019, Fall 2020 (TA)
UTech Academy AI Camp - Summer 2020 (TA of Data Science Track)
SI100 Introduction to Computer Programming - Fall 2018 (TA)