at Sai Wan Beach in 2022

Yuehao Wang

Year-2 PhD Student
Department of Computer Science and Engineering
The Chinese University of Hong Kong
Sha Tin, New Territories, Hong Kong SAR

yhwang21 [at]
[Showcase] [Google Scholar] [Github]

I am pursuing PhD degree at The Chinese University of Hong Kong advised by Prof. Qi Dou. Before that, I obtained my B.Eng. degree at ShanghaiTech University under supervision of Prof. Xiaopei Liu and Prof. Jingyi Yu. Outside of academics, my hobbies include playing guitar, creative coding and designing games (check out my showcase).


My topics of interest include computer graphics, computer vision and deep learning. In particular, I work on projects in neural rendering, 3D reconstruction, and physically-based simulation for healthcare applications.
(Note: * indicates equal contribution.)

RecolorNeRF: Layer Decomposed Radiance Fields for Efficient Color Editing of 3D Scenes Bingchen Gong*, Yuehao Wang*, Xiaoguang Han, Qi Dou
We propose a novel user-friendly color editing approach for neural radiance fields.
[Pdf] [arXiv] [Code] [Webpage]
Neural Rendering for Stereo 3D Reconstruction of Deformable Tissues in Robotic Surgery Yuehao Wang, Yonghao Long, Siu Hin Fan, Qi Dou
Early accepted by MICCAI 2022 (Oral, Young Scientist Award)
We propose a neural rendering framework for reconstructing deformable tissues from stereo endoscopic images captured in robotic surgery.
[Pdf] [arXiv] [Code] [Webpage]
SoGCN: Second-Order Graph Convolutional Networks Peihao Wang*, Yuehao Wang*, Hua Lin, Jianbo Shi

We show that multi-layer second-order graph convolution (SoGC) is sufficient to attain the ability of expressing polynomial spectral filters with arbitrary coefficients.
[Pdf] [arXiv] [Code]
Multi-View Neural Human Rendering Minye Wu, Yuehao Wang, Qiang Hu, Jingyi Yu
Accepted by CVPR 2020
We present an end-to-end Neural Human Renderer (NHR) for dynamic human captures under the multi-view setting.
[Pdf] [Code] [Webpage]
Other Projects
Interactive Volume Renderer Star
An interactive volume visualization tool using CUDA for real-time rendering. This visualizer is composed of versatile functionalities, including free-view volume data viewing, light controlling, transfer function tuning, etc.
[Github] [Slides] [Videos]
Let's CG Star
A collection of essential algorithms and applications for rendering and geometry processing in the area of computer graphics, including OpenGL, global illumination, volume rendering, Loop subdivision, convex hull, etc.
[Github] [Legacy Version]
Teaching & Service
  • CSCI3230 Fundamentals of Artificial Intelligence - Fall 2021, Fall 2022 @ CUHK (TA)
  • CSCI4190 Introduction to Social Networks - Spring 2022 @ CUHK (TA)
  • CS171 Computer Graphics - Spring 2021 @ ShanghaiTech (TA)
  • MATH1112 Linear Algebra - Fall 2019, Fall 2020 @ ShanghaiTech (TA)
  • SI100 Introduction to Computer Programming - Fall 2018 @ ShanghaiTech (TA)